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Post by Admin on Dec 13, 2015 16:52:21 GMT
Open the scene, Install DK UMA and UMA to it, prepare the libraries.
Verify that the Ingame Creator module is not installed into the 'DK_UMA' game object of your level. Remove it if necessary, using the Ingame Creator window and save your scene.
Create a DK uma avatar into it. Place it to the place you want the avatar to start the level.
Select it and look the 'DK_RPG_UMA' script in the Inspector window.
For the player Avatar : - Enable 'Is Player'. - Enable 'Load From File'. - Leave the 'File Name' field blank. If the avatar is the player, it will automatically load the last avatar created in the Ingame Creator scene, no need to save it as a file.
or For a NPC Avatar : - Disable 'Is Player'. - Enable 'Load From File'. - Copy/Paste the 'File Name' from your saved avatar file, it is just the name of your avatar you entered when saving it in the Ingame Creator.
Save your scene.
Go to the Ingame Creator scene.
Select the 'DK_UMA' game object at the root of your Hierarchy window.
Find the 'DK_UMA_UI_Saver' script and copy/paste the name of the level/scene into the 'Next scene' field.
Save the Ingame creator scene.
run the game.
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