huwei
New Member
Posts: 2
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Post by huwei on Feb 21, 2017 4:04:56 GMT
hi~ i use unity 5.4 before , then i need to take the dkuma to unity 5.5.0 , so i have tried to some pages: unity3d-dk-tools.boards.net/thread/85/documentation-table-content unity3d-dk-tools.boards.net/thread/103/dk-uma-2-1 but when i have it done : Short Version of the installation Guide & For Premium and Ingame Creator users i get some bugs : 1、Assets/Standard Assets/UMA/Core/Scripts/UMAAvatarBase.cs Profiler.BeginSample("Load");Profiler.EndSample() ---------reason----------need to "using UnityEngine.Profiling;" 2、Assets/Standard Assets/UMA/Core/Scripts/UmaTPose.cs line:113 res.transformModified = br.ReadInt32(); line:178 bn.Write(bone.transformModified); line:247 transformModified = 1 ---------reason--------- SkeletonBone.transformModified is no uesd in unity 5.5.x , i have to take it deleted;
unfortunately,when the project compiled , i do not to run it in Ingame Creator sence even example scene too; Assets/UMA/Example/Scripts/UMAPackedRecipeBase.cs line : 496 the reason is that: umaPackRecipe.packedSlotDataList.OverlayDataList[overlay].colorList[0] is null now i have no choice to do
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Post by Admin on Mar 2, 2017 14:09:56 GMT
Hello Hu Wei, Please send me your invoice number and your Email address into a personal message. Thank you.
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